Scoring a game of cricket by hand — runs, wickets, overs, wides, no-balls — is easy to fall behind on the moment play speeds up. This free online cricket score counter tracks every ball for you: tap the runs off a delivery or Wicket as it happens, and it works out the score, the over in X.Y format, the extras and the run rate automatically. Set an overs limit for a proper limited-overs match, or skip straight to open-ended scoring for a casual net session — either way it saves itself in your browser as you go.
What is a cricket score counter?
A cricket score counter is a digital replacement for the paper scorebook, or the simple hand-tally, that someone standing at the boundary uses to keep track of a match. Instead of ruling up columns for runs, wickets and overs and updating them ball by ball with a pen, you tap a button for what just happened — a run value, a Wicket, a Wide or a No-ball — and the counter does the arithmetic: current score, wickets down, the over as X.Y, extras and the run rate.
It's built for the level of cricket most people are actually scoring: backyard games, gully cricket in a street or a yard, club and school matches, and practice nets — not a professional broadcast. There's no login, no team sheets to fill in first, and nothing to set up beyond choosing how many overs the match is.
How to use this cricket score counter
It takes a few seconds to get scoring, and there's nothing to install:
- Set the overs, or skip that step. Choose 5, 10, 20 or 50 overs, type in a custom number up to 90, or tap "Skip — just count" for an open-ended match with no overs limit.
- Record each legal delivery. Tap 0, 1, 2, 3, 4 or 6 for the runs scored off the bat, or tap W if the batter's out.
- Mark wides and no-balls separately. Tap Wide or No-ball — each adds one run to the score and to extras, without using up one of the over's six balls.
- Watch the over fill up. Six pips under the scoreboard show every ball bowled this over so far, color-coded by what happened — green for a low-scoring hit, blue for a four, purple for a six, amber for a wide, red for a no-ball or wicket.
- Undo a mis-tap. The header's undo button, or the ↓ / Backspace key, steps back through the very last ball you recorded.
- Let the match close itself out. Once the set overs run out or the 10th wicket falls — even in open-ended mode — the counter switches to a summary screen automatically.
Track every run, wicket, wide and no-ball
The run buttons cover 0, 1, 2, 3, 4 and 6 — the values that actually come off a bat on almost every delivery. There's no separate 5 button, since five off a single shot is rare enough that the tool doesn't dedicate a control to it. The Wicket button records a dismissal and counts as a legal ball; it automatically disables once the 10th wicket has fallen, so you can't record an 11th.
Wide and No-ball are single, dedicated buttons — tap either one and it adds a run to the score and to Extras, but the ball doesn't count toward the six needed to complete the over, matching how both are scored in a real match. If you want to check exactly what's happened this over, or earlier, open the Ball log drawer under the buttons — it shows your last 10 events with a timestamp, and keeps up to 200 in memory for the whole innings.
Overs, run rate and the ball-by-ball breakdown
The Overs figure is shown the way cricket scorers write it — as X.Y, for example 12.4 for twelve completed overs plus four balls into the thirteenth — and updates automatically as legal balls and wickets are recorded (wides and no-balls don't move it). Run Rate is the total runs divided by the overs bowled so far, to two decimal places, so you can see at a glance whether the innings is ahead of or behind a target pace.
Once the innings ends, the summary screen replaces the live counter with the final score and wickets, the overs, the run rate, the extras, and a full over-by-over breakdown — every over listed with the runs scored in it, any wickets that fell, and a token for each ball bowled (run value, Wd, NB or W), so you can scroll back through exactly how the innings played out.
Undo, reset and keyboard shortcuts
Tap the widget once so it has focus, and the keyboard can do the scoring for you between deliveries:
| Action | Keyboard |
|---|---|
| Record a dot ball (0 runs) | Space or ↑ |
| Undo the last ball | ↓ or Backspace |
| Reset / confirm reset | R |
The keyboard shortcut for runs only ever records a dot ball — for anything else (1, 2, 3, 4, 6 or a wicket) you tap its button. Undo steps back one ball at a time, however far back you need. Resetting the match asks you to confirm first: the in-page Reset button needs a second tap within a few seconds ("Confirm?"), and the header's Clear icon shows a plain confirmation dialog instead — both skip the confirmation once a match is already complete, since starting a new one at that point has nothing left to lose.
What can you use a cricket score counter for?
Anywhere someone's currently scoring on paper, or just trying to remember the score in their head, this tool can take over instead:
- Backyard and gully cricket — a proper scoreboard for informal games in a yard, a street or a park, without carrying a scorebook
- Club and school matches — a quick, no-signup scorer for a game that doesn't have an official scorer assigned
- Practice nets — track overs bowled and runs conceded across a bowling session
- Umpiring and side-of-the-ground scoring — a second, independent count to check against the official scorebook
- Coaching sessions — keep a simple over-by-over record of how a drill or a scrimmage went
A simple scorer, not a full team-management app
A paper scorebook is reliable and needs no battery, but it's slow to update mid-over, easy to lose track of when play speeds up, and does the run-rate and over-total arithmetic by hand. This tool keeps the score, the over count and the run rate correct automatically and can't lose a page, but it's honest about being a simple, single-device scorer rather than a full cricket-scoring platform.
It's worth knowing upfront what this tool doesn't do, compared to dedicated cricket-scoring apps and sites: there's no account or login, no saving a match and resuming it from a different device, no live link spectators can follow on their own phones, and no Duckworth-Lewis-Stern support for rain-affected matches. Byes and leg-byes aren't tracked as their own extras category — only wides and no-balls are — and there's no way to attach player or team names, run a multi-innings match, or set overs above 90. If you need any of those, a fuller scoring app is the better fit; if you just need an accurate, always-at-hand ball-by-ball score, this covers that without the extra setup.
Your match data stays on your device
Every ball you record is saved automatically to your own browser as you go — nothing is sent to a server, and the tool keeps working with no signal once the page has loaded. That also means the match only exists on the device and browser you scored it in: there's no cloud backup and no way to pick it up from a different phone. When you're done, Clear match data wipes it with a confirmation step first, since a match can represent a whole afternoon's scoring.
Counting something else entirely — reps, stock, laps, or a simple running tally? The Tally Counter keeps several named totals side by side, and the Click Counter adds a live clicks-per-second gauge.
Frequently asked questions
What is a cricket score counter?
A cricket score counter is a tool that tracks a match's runs, wickets and overs as it's bowled, instead of writing it into a paper scorebook. This one runs in your browser: tap the runs off each ball, or Wicket, Wide or No-ball, and it works out the score, the over in X.Y format, the extras and the run rate for you.
How do I count overs in cricket?
An over is six legal deliveries. Wides and no-balls don't count toward those six — they add a run but the over doesn't move on until a legal ball (including a wicket) is bowled. This counter tracks that for you automatically and displays the over as X.Y, for example 4.3 for four completed overs plus three balls into the fifth.
Can I record 5 runs off a single delivery?
No. The run buttons are 0, 1, 2, 3, 4 and 6 — there's no separate 5 button, since a single 5 off the bat is rare. There's no built-in workaround for it beyond keeping your own note of the difference.
Do wides and no-balls count as a ball in the over?
No. Tapping Wide or No-ball adds one run to the score and to Extras, but it doesn't fill one of the six pips for the current over — the bowler still has to bowl six legal deliveries to complete it, same as in a real match.
What happens when all 10 wickets fall or the overs run out?
The innings ends automatically — whichever comes first, the 10th wicket or the last ball of the set overs, including in open-ended "just count" mode once 10 wickets are down. The counter switches to a summary screen with the final score, overs, run rate, extras and a full over-by-over breakdown of every ball bowled.
Can I share the live score with spectators or teammates?
No. This is a single-device scorer with no accounts, no login and no shareable link — the score only shows on the screen you're scoring from. If you need a live link spectators can follow on their own phones, you'll need a dedicated scoring app built for that.
Is my match data saved if I close the browser?
Yes. Every ball is saved automatically in your browser as you go, so closing the tab or refreshing the page doesn't lose your place — the match is still there when you come back on the same device and browser.
Can I use this on my phone during a match?
Yes. It works on phones, tablets and computers, and once the page has loaded once it keeps working without a signal, so it's fine to use on a ground with no reception. Nothing is sent to a server — the whole match is scored and stored on your own device.